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・ Fatal Lady
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Fatal Racing
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・ Fatal system error
・ Fatal System Error (book)
・ Fatal Termination
・ Fatal Terrain
・ Fatal Vacation
・ Fatal Vespers
・ Fatal Vision (disambiguation)
・ Fatal Vision (goggles)
・ Fatal Vision (miniseries)
・ Fatal Vision controversy
・ Fatal Visions


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Fatal Racing : ウィキペディア英語版
Fatal Racing

''Fatal Racing'', known as ''Whiplash'' in the USA, is a 3D stunt car racing game developed by Gremlin Interactive and published in 1995 for DOS.
''Fatal Racing'' can be considered to be a hybrid of ''Stunts'' and ''Destruction Derby''. The player picks among a broad selection of cars and drives through tracks with loops, corkscrews and insane jumps while trying to smash into other cars to destroy them and at the same time cross the finish line first. There is a variety of different camera views available in the game, "in-car", chase-cam, etc. Multiplayer is supported by IPX/SPX network and modem, in addition a split screen option is also available.
''Fatal Racing'' supports graphics resolutions of 320×200 and 640×480, the latter being very demanding on the hardware available at the time of the game's release. The game also runs in a 16:10 aspect ratio and not the more common 4:3 aspect ratio at the time.
The names displayed for drivers of cars in the race not controlled by human players all come from famous robot or computer characters from science fiction movies and television (Kryten from ''Red Dwarf'', Slave from ''Blake's 7'', Robby from ''Forbidden Planet'', etc.), though this can be changed within the game's options.
== Teams ==
;Auto Ariel - France - Fouette 270ZX - Car Numbers 1 and 2: A green and magenta car (cyan/magenta in the Advanced carset) with a top speed of 190 MPH for the normal car set and 196 MPH advanced. It is a good all rounder (though slightly more biased to cornering rather than speed) with its only weakness being its somewhat less than average durability. The AI generally finish in the middle of the pack. This car has an appearance similar to that of the Renault Laguna of its time. The default computer drivers are Hal and Sal (from 2001: A Space Odyssey).
;DeSilva - Italy - 511 GTi - Car Numbers 3 and 4: A magenta and yellow car (blue and hot pink in the Advanced carset) with the best acceleration in the game, but it has the drawback of having the slowest top speed on the grid (186 MPH normal, 191 advanced). Another downside is that its weight/mass is very low, making it easy to get bumped around. Although on paper the durability looks better than average, due to its light mass the car spins easily when slammed into and therefore ends up taking more damage than other cars would, and at that, it cannot do nearly as much damage to other cars. The AI almost never win, but they may, on some rare occasions, finish in the top 5. Next to the Million Plus team, the DeSilva AI are quite destructive despite having low weight, thanks to their likeness for going the wrong way (and sometimes ruining a race). Despite its cons, as a player-driven car it can excel on the tighter tracks providing you can stay out of trouble. The car resembles an Alfa Romeo 33. The default computer drivers are Zen and Slave (from Blake's 7).
;Pulse Engineering - Great Britain - Errant V8 GT - Car Numbers 5 and 6: A near all-red (near-all orange in the Advanced carset) car that is one of the few teams that have the ability to power-slide, done by turning at quite an extreme angle. It has fairly average stats apart from its poor grip, but has a pretty good top speed (193 MPH normal, 199 MPH advanced), but cornering with other cars out on the grid ends up in disaster if the rear end of the car collides with another car in the wrong way while power-sliding. The AI on this team usually don't finish last unless they get destroyed first. It takes a bit of getting used to but can be a very quick car when driven well, and provided that the driver doesn't get into trouble. The car looks like a Mercedes CLK. The default computer drivers are Bishop and Ash (from the Alien movie series).
;Global - USA - Celerity MKII - Car Numbers 7 and 8: A very quick and durable car overall, this white and red (which changes to green in the Advanced carset) vehicle has great top speed (196 MPH using the normal car-set, 202 MPH for advanced) and has the best durability in the game, therefore it can take the most punishment before being destroyed or even having to pit. It also has a heavy mass, but its grip and turning ability are sub-par, so cornering ability is not as good as the more nimble cars such as the Mission Motors and Million Plus cars. The acceleration is fairly poor, but is significantly better than Reise Wagon and Million Plus. Because this car has so few weaknesses, the team is usually battling against the Reise Wagon team. Its boxed look does not resemble any car in particular. The default computer drivers are Nomad and Voyager (from Star Trek).
;Million Plus - Japan - Ninjato - Car Numbers 9 and 10: The Million Plus is a white and blue (changes to pink in the Advanced carset) car, with the best grip out of all the cars available, as well as a bit of weight to avoid getting pushed around too often. However, its top speed is only 187 MPH with the normal car set, 193 MPH for the advanced. This leaves it the second slowest on the grid and is paired with equally slow acceleration and the worst durability. Although on paper the turning looks poor, the excellent grip actually makes this car incredibly nimble, able to take most corners at full speed. The AI drivers for this car are easily the most destructive and will often turn round and drive the wrong way around the course, leading to some serious collisions, more so when the other teams' drivers are in large groups. Despite all this, the car can end up being a race winner provided the driver doesn't bother with destroying opponent teams' cars. The car resembles a Honda CRX. The default computer drivers are Bob and Vincent (from The Black Hole).
;Mission Motors - USA - Spectre/Chimera Turbo SE - Car Numbers 11 and 12: This green and light purple car (changes to orange and cyan in the Advanced carset) is an alternative choice to an Auto Ariel for an all round car. It has the best braking, excellent grip, a decent top speed (189 MPH normal, 194 advanced), and accelerates almost as quickly as the DeSilva cars, as well as good turning. Sadly however, the car does not last long because with bad durability and quite low mass it can be knocked around quite easily and not be able to do much damage to other cars. It is, however, a safe choice due to its combination of high grip keeping the car out of trouble and instant brakes and fast acceleration allowing for easy pitstops and reducing the window of vulnerability to getting rear-ended while moving slowly before or after a pitstop. It does not look like any real life car in particular. Interestingly, one of its sponsor decals actually says 'Sabotage'. The default computer drivers are Marvin and Eddie (from The Hitchhiker's Guide to the Galaxy).
;Zizin - Japan - KLR 330 - Car Numbers 13 and 14: A white with blue and red car (changes to cyan with red and orange in the Advanced carset), this is one of the very few teams that can drift. The stats of this car is somewhat similar to the Pulse. It's significantly slower than the Pulse car in respect to top speed, traveling 191 MPH on the normal car set, 197 MPH in the advanced, but has better acceleration. It has the worst grip out of all the cars in the game paired with the best turning, at least on paper. In reality however the back end of the car swings out while power-sliding around corners and colliding with other cars is sometimes difficult if not impossible to avoid in large packs. Although the car is fairly heavy and durable, due to colliding with more cars on corners it is usually worse off (at least time and speed-wise) than lots of other cars with worse durability. Due to its many weaknesses, the team is classified last if no other teams' cars end up getting destroyed. This is quite easily the hardest car for anyone (AI or human) to drive and is best avoided. However, any player that picks this car and wins should be commended if merely for their incredible skill (or luck). It resembles a second generation Toyota Supra. The default computer drivers are Holly and Kryten (from Red Dwarf).
;Reise Wagon - Germany - Merkur/Mercur GT - Car Numbers 15 and 16: An all blue car (all pink for the Advanced carset) with the highest speed. It is capable of going 203 MPH in the normal car set, 209 MPH in the advanced. It is the heaviest and second most durable car on the grid, as well as the fastest of all the cars available in the game, but it comes at a high price: Acceleration. This car is metaphorically a snail off the line and it can slide around corners somewhat, albeit at a very slight angle. The turning is very slow and therefore relies on sliding around the corners to get around them safely. Also, due the pairing of high speed and extremely heavy weight this car becomes like a moving wrecking ball. For racing however, the acceleration and poor braking can make pit stops quite slow, and cornering can be somewhat difficult while trying to either avoid other cars or destroying them. They are sometimes seen taking the checkered flag, most often in a one-two finish in the Gremlin Cup events, but are otherwise low midfield finishers. If the driver has the skills and wants to beat lap records, this is the car to use as the lap times it can reach are usually untouchable by other cars. It looks like a Ford Escort Cosworth. The default computer drivers are Robby and Gort (from classic 50's sci-fi films ''Forbidden Planet'' and ''The Day the Earth Stood Still'').

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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